From the minotaur trial to equipment from the dwarven smithy.
Your first pickaxe
Earn your first pickaxe from Borin Stonevein, mine ore from veins, and smelt bars to craft equipment at the dwarven anvil. The nine smithing sets cover Knights, Paladins, Sorcerers and Druids.
How it works
Borin Stonevein’s trial
Borin Stonevein · (6080, 6070, 9)
Say hi and accept to start. Then defeat 1,500 minotaurs across the five objectives below.
Track each objective in Adventure Journal → Missions (Ctrl+Shift+Q). When all five are complete, return and say reward to claim your basic pickaxe once per character.
Minotaur450
Minotaur Archer300
Minotaur Guard275
Minotaur Mage225
Minotaur Warrior250
Veins, ores and yield
Look for rocks with visible crystals and use the pickaxe on them. Each strike produces a spark. After the initial strikes, each hit has a chance to yield ore. A mined rock rests for at least 45 minutes. New veins appear at random.
How to recognize the whole rock
Some large rocks are made of four parts. Ore may appear in one part, several parts or all four. Aim your pickaxe at a part with visible crystals.
No oreOre in some partsOre in all four parts
No oreOre in some partsOre in all four parts
No oreOre in some partsOre in all four parts
Each part is an independent vein. After you extract ore from a part, it returns to its normal rock appearance.
From vein to bar
→ Amber
→ Sky-blue
→ Green
→ Deep-blue
→ Golden
→ Red
→ Violet
→ Silver-grey
→ Green-grey
→ Copper-colored
Pickaxe
First chance on strike
Chance per eligible hit
Ore per extraction
Basic
5–7
35%
1
Reinforced
4–5
50%
1–2
Masterwork
3–4
65%
2–3
Gilded
2–3
80%
3–4
Smelting bars
Smelter · (6048, 6067, 10)
Each bar costs 25 raw ores of the same type. Use ore on the smelter, or open its panel, select a bar and choose Smelt 1 or Smelt all. The smelter lights up and delivers the bars to your inventory.
Smithing and pickaxe upgrades
Anvil · (6079, 6093, 10)
Use the anvil and select a piece. The panel shows ingredients, bank gold, and what a failed attempt will consume. Stay next to the anvil until the result appears.
Success rates are 90%, 85%, and 80% from the first to the third tier. A failure costs the full gold fee and 20% of each bar or raw ore ingredient, rounded up. You keep the previous item, jewels and rare loot.
The tiers require level 80, 150, and 220. Higher-tier armor uses the matching slot from the previous tier. Weapons, shields and spellbooks have their own recipes. Expand a set to check each recipe.